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Indoor Sessions: Chip N Dale With Windows |
Objective:
- To produce a team practice emphasizing good collective defending.
- Also emphasizing good collective attacking.
Organization:
- Mark out area approx. 30 x 35 yards (adjust if in a small gymnasium).
- Two semi-circular zones are placed on the end lines.
- Squad is split into two teams, and each team is halved - one half on the field, the other in the forward zone.
- Two coaches (or players) act as the "windows" on the outside line.
- The "windows" are an outlet for the team in possession.
- Goals only count if ball is chipped forward, and then caught in the end zone without touching the ground.
- "Windows" when they receive a pass must kick or throw the back to same team.
- Play for 3- or 4-minutes and then change Zone players with field players.
Teaching:
DEFENDERS
- Instruct one player to hustle player with the ball, not to "dive in" and so prevent the "chipped shot."
- Keep immediate support player alert to movement of others, while maintaining the "first support" position.
- Make defensive support player(s) aware of forward and diagonal runs, and be prepared to "track down" without sacrificing defensive "shape."
ATTACKERS
- Tell players that accurate one and two-touch passing will break down defensive organization.
- Make player on the ball aware that a fake or dribble can open up angle for chip.
- Remember to take advantage of the outside outlet, but to look for space to receive the ball when "outlet players" are in possession.
Target:
- To outscore the opposition.
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